000 | 01783cam a2200361Ia 4500 | ||
---|---|---|---|
001 | 471816034 | ||
003 | OCoLC | ||
005 | 20140417141148.0 | ||
008 | 091203s2010 cc a 001 0 eng | ||
015 |
_aGBA9C2920 _2bnb |
||
016 | 7 |
_a015442746 _2Uk |
|
020 | _a9780596804176 (pbk.) | ||
020 | _a0596804172 (pbk.) | ||
035 | _a.b68923326 | ||
040 |
_aUKM _cUKM _dBTCTA _dYDXCP _dWIQ _dCLE _dJBL _dSAP _dSGB _dBKX _dOSU _dUtOrBLW |
||
049 | _aOSUU | ||
082 | 0 | 4 |
_a658.4/022 _222 |
090 |
_aHD66 _b.G73 2010 |
||
100 | 1 |
_aGray, David, _d1957- _91098 |
|
245 | 1 | 0 |
_aGamestorming : _ba playbook for innovators, rulebreakers, and changemakers / _cDave Gray, Sunni Brown, and James Macanufo. |
246 | 3 | _aGame storming. | |
250 | _a1st ed. | ||
260 |
_aBeijing ; _aCambridge [Mass.] : _bO'Reilly, _c2010. |
||
300 |
_axvii, 266 p. : _bill. ; _c24 cm. |
||
500 | _aIncludes index. | ||
505 | 0 | _aWhat is a game? -- 10 essentials for gamestorming -- Core gamestorming skills -- Core games -- Games for opening -- Games for exploring -- Games for closing -- Putting gamestorming to work. | |
520 | _a"This book includes more than 80 games to help you break down barriers, communicate better, and generate new ideas, insights, and strategies. The authors have identified tools and techniques from some of the world's most innovative professionals, whose teams collaborate and make great things happen. Gamestorming is the result: a unique collection of games that encourage engagement and creativity while bringing more structure and clarity to the workplace" --P. [4] of cover. | ||
650 | 0 |
_aTeams in the workplace _xTraining of. _91099 |
|
650 | 0 |
_aVisual perception. _91100 |
|
700 | 1 |
_aBrown, Sunni. _91101 |
|
700 | 1 |
_aMacanufo, James. _91102 |
|
942 |
_2ddc _cREF |
||
999 |
_c122542 _d122542 |