000 02192cam a2200421Ii 4500
999 _c125054
_d125054
001 ocn919341757
003 OCoLC
005 20181101120419.0
008 150828s2016 nyu d 000 1 eng d
020 _a9780062422583
_q(hardcover)
020 _a0062422588
_q(hardcover)
035 _a(OCoLC)919341757
_z(OCoLC)942601434
040 _aYDXCP
_beng
_erda
_cYDXCP
_dBTCTA
_dBDX
_dOCLCQ
_dTOH
_dMWD
_dUPZ
_dOCLCO
_dJAI
_dIG$
_dZHB
043 _ae-ur---
049 _aUOKA
050 0 4 _aPZ7.1.S587
_bCro 2016
082 0 4 _a[Fic]
_223
092 _aYA SKYE
999 _b03182591
100 1 _aSkye, Evelyn
_eauthor.
_912822
245 1 4 _aThe crown's game /
_cEvelyn Skye.
250 _aFirst edition.
300 _a399 pages ;
_c24 cm
520 _aVika Andreyeva can summon the snow and turn ash into gold. Nikolai Karimov can see through walls and conjure bridges out of thin air. They are the only enchanters in Russia, and when the Ottoman Empire and the Kazakhs threaten to attack, the tsar wants a powerful enchanter by his side, and as an advisor for the prince, Pasha. He initiates the Crown's Game, a duel of magical skill, and the winner will become his Imperial Enchanter; the loser will die. For Vika and Nikolai, the game is a chance of a lifetime, but they come to realize that their growing regard for each other makes the game impossible to win. And as long-buried secrets emerge, threatening the future of the empire, it becomes increasingly clear to them that the Crown's Game is not one to lose.
521 8 _aHL800L
_bLexile
526 0 _aAccelerated Reader AR
_bUG
_c5.9
_d15
_z182227.
650 0 _aMagicians
_vJuvenile fiction.
_93784
650 0 _aDueling
_vJuvenile fiction.
_912506
650 0 _aTriangles (Interpersonal relations)
_vJuvenile fiction.
_92702
650 0 _aKings and rulers
_vJuvenile fiction
_96002
650 0 _aPrinces
_vJuvenile fiction
_94947
650 1 _aKings, queens, rulers, etc.
_vFiction.
_99125
650 0 _aYoung adult fiction
_9847
651 0 _aRussia
_xPolitics and government
_vJuvenile fiction.
_912823
800 1 _aSkye, Evelyn.
_tCrown's game ;
_vbk. 1.
_912824
904 _a3175621
_b03175621
_c201603175621
942 _2ddc
_cBK